
Next to the main level progression there are twelve additional challenges (achievements) that involve completing missions with specific requirements, such as using a limited amount of cycles, using only one reactor, or finishing optional assignments. The game encourages players to find the most efficient solutions by keeping track of the elapsed cycles, reactors used and symbols used.
#SPACECHEM STORY TRIAL#
These later levels require further thinking and trial and error.

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From an overall map the player dives into a single reactor to form an instruction, outputs it correctly to a next reactor, and designs a new routine with the newly-formed molecule there. SPACECHEM ENGINEERS PRIVATE LIMITEDDr B R Ambedkar National Institute of Technology, Jalandhar. In later levels multiple reactors are used simultaneously. The instruction also needs to work repeatedly, for a set amount of cycles, and not only just a single time. There are many conditions that need to be taken into account, such as grabbing and dropping atoms at specific locations to bond them, and syncing the waldos to make sure they do not interfere incorrectly.
#SPACECHEM STORY SERIES#
In design, it is similar to games such as The Incredible Machine series where you draw a solution, test it, and then redesign the parts that provide an error, to form a complex routine. The player has to introduce these actions by placing instructions on the routine. Waldos move over the line and grab, move, rotate or drop atoms. The player has to design the instruction by drawing a line for the routine. The input atoms are shown on the left, and the intended output on the right. If youre a fan of SpaceChem - like games or any of the Zachtronics games then you will most likely love this game. For instance: the player uses an Ag and an F atom from two input zones to output the bonded molecule Ag-F. The goal is to develop an instruction that takes one or more atoms from the input zones, manipulates them, and outputs them correctly as a molecule. Although starting conditions often vary, most reactors have two input and output areas. The story is shown in text for each mission.Īll levels take place inside a reactor, shown as a board of 10x8 tiles.

It consists of over fifty puzzles divided over different planets, with an overarching story about a reactor engineer working for SpaceChem, a chemical synthesizer for frontier colonies set in outer space. Description SpaceChem is a puzzle game about chemical engineering in reactors. Take on the role of a Reactor Engineer operating for SpaceChem, the main chemical synthesizer for frontier colonies.
